Config.wtf

Your PC and settings

Forever needs far more power than Classic: enter your hardware and monitor, we tell you if it runs and set the in-game graphics, with an FPS estimate.

Config.wtf

Your hardware
  • Computer
  • Graphics card
  • CPU
  • Memory
  • Storage
  • Resolution
  • Refresh rate
  • Variable refresh
  • You prefer
Card, resolution and refresh rate read by your browser; you still need to pick the CPU.
In betweenYour setup compared with Blizzard'sBetween the minimum and the recommended specs.
  • GPURecommendedGeForce RTX 4060 · 8 GB
  • CPUIn between6 to 8 cores · Intel 8th to 11th gen · Ryzen 3000 / 5000
  • RAMRecommended16 GB
  • StorageRecommendedSSD
Minimum and recommended specs (PC)
MinimumRecommended
CPU4 cores at 3.0 GHz · Intel Core Haswell · AMD Ryzen Zen8 cores at 5.2 GHz · Intel Core Ultra Series 2 · AMD Ryzen Zen 5
GPU4 GB VRAM, DirectX 12 · GeForce GTX 10 · Radeon RX 5000 · Intel Xe2-LPG (Lunar Lake)8 GB VRAM, DirectX 12 · GeForce RTX 40 · Radeon RX 7000 · Intel Arc B
RAM8 GB16 GB
Storage128 GB free on SSD128 GB free on SSD
OSWindows 10 64-bit (May 2019 update or later)Windows 11

Oldest supported cards: AMD GCN 1 (Radeon HD 7850, 2012), NVIDIA Maxwell (GTX 750 Ti and GTX 900, 2014), Intel Skylake (HD Graphics 530, 2015). Not supported: Radeon HD 6950, GeForce GTX 760 / 770 / 780 and GTX 800M, Intel HD Graphics 6000.

Estimated frames per secondWith the settings in the Options window below
  • Open world≈ 108 FPS86 to 129 · limited by your CPU
  • 40-player raid≈ 72 FPS58 to 87 · limited by your CPU
  • Your monitor144 Hzno variable refresh rate
Options

Graphics

  • Monitor
  • Display Mode
  • Resolution
  • Render Scale100%
  • UI Scale100%
  • Vertical Sync
  • Low Latency Mode
  • Anti-Aliasing
  • Image-Based Techniques
  • Multisample Techniques
  • Multisample Alpha-Test
  • Camera FOV90

Graphics Quality

  • Base Game Quality4
  • Shadow Quality
  • Legacy Liquid Detail
  • PBR Liquid Detail
  • Particle Density
  • SSAO
  • Depth Effects
  • Compute Effects
  • Texture Resolution
  • Spell Density
  • Projected Textures
  • Secondary Lighting
  • View Distance4
  • Environment Detail4
  • Ground Clutter4

Advanced

  • Triple Buffering
  • Texture Filtering
  • Resample Quality
  • VRS Mode
  • Graphics API
  • Physics Interactions
  • Graphics Card
  • Max Foreground FPS144 FPS
  • Max Background FPS30 FPS
  • Target FPS60 FPS
  • Resample Sharpness0.2
  • Contrast50%
  • Brightness50%
  • Gamma1.0
  • Bloom Intensity1.0

Compatibility Settings

  • Optional GPU Features
  • Async Resource Creation
  • Multithreaded Rendering
  • Advanced Work Submit

In game, the “Max Foreground FPS” slider stops at 200: above that (for a 240 Hz monitor), use the Config.wtf tab.

FPS estimate: a simple model (cost of each setting for your card, CPU load, frame cap), not a measurement; in game, show your FPS with Ctrl + R. Options, names and values taken from the Forever client interface (Blizzard's UI code, “forever” branch) and from a real Config.wtf. System requirements: Blizzard, September 2026.

“Character Models” left the Graphics window on November 2, 2026: it is an account-wide setting, under Options > Preset, and it does not go through Config.wtf.